May 18, 2006

Planetary Pyrotechnics

Due to several requests, here's a quick, simple, easy-to-do tutorial on making exploding planets. With this tutorial, we will be working from photos of dried cracked mud, so go to google images and search for "dried mud". It works best on pictures with top view shots so we can see the cracks. Alternatively, you can use any of the images below. (Click to get larger size). Please note that the results may differ if your image is significantly different to the one I'm using in this tutorial, so experiment, different photos will yield different effects, and the higher the resolution (dpi) of your image the less extreme each filter will have on the image.

I'll be working on the 2nd image. Based on that image, start a new document 700x500, or whatever size you want, you can crop it later.

Now open up the mud image, do a CTRL+A to select all, then go to the new document you just created and press CTRL+V to paste the image.

The cracks are dark, so invert the image so it becomes white, this will give it a better explosion effect. So go to Image->Adjustment->Invert (or press CTRL+I).

Now use the eliptical marquee tool and make a large round selection on the image. Hold SHIFT while you create the selection to make a perfect round circle.
Click to view larger image

Now go to Select->Inverse,
Then hit Delete so you are left with a circle from the mud image.
DO NOT DESELECT YET.


Now, while you still got your selection, go to
SELECT->INVERSE
again to select the shape.

Now go to Filter->Distort->Spherize. Set amount to 100%. Then do it again, this time, 50%. You can now deselect.

Now lets fill the background layer (the layer underneath the mud layer) with black.

Then go to Layer->Flatten Image

Now go to Filter->Sharpen->unsharp Mask.
Amount: 500%. Radius: 1.7px. Threshold: 122 levels


Go to Filter->Distort->Polar Co-ordinates.
Options: Polar to Rectangular.


Go to: Image->Rotate Canvas->90CW.


Apply: Filter->Stylize->Wind
Method: Wind. Direction: From the right. Hit CTRL+F to re-apply.


Go to: Image->Rotate Canvas->90CCW.


Finally, apply Filter->Distort->Polar Coordinates.
Options: Rectangular to Polar.


There you go, now all you do is just play around with colors, by either using Image->Hue and Saturation, or Image->Color Balance. I used color balance in the image below, sometimes I do a bit of both.

Make sure the colors don't get washed out, create a nice balance of light and dark values. This tutorial will work for basically any flat image with textures such as cracks. Here are a few variations.

Before:

After:


Before:

After:

To add a bit more spice to it, make a background nebula.
Change your front color to red and back color to black.


Create a new layer.
Apply Filter->Render->Clouds.
Then
Filter->Render->Difference Clouds.
Hit CTRL+F (once or twice) to re-apply.


Set the layer's Blending Options to Lighten.
You can experiment with other layer settings for different whacky effects.


There you have it.
This same process can be used for many other effects in different situations.
Change the numbers and settings at each step for variety.
Use the smudge tool in the Liquify filter to stretch
some light streaks outward for more intensity.

I hope this has been helpful to anyone interested.

3 comments:

Curtis said...

I can't believe how that works!
it went all crazy, that back to it's normal shape except exploded!

you're crazy!

Gillian said...

o_0

Anonymous said...

I gotta say, I'm pretty impressed here. That's one hell of a fully thought-out and well-planned graphic of a planet exploding.